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1. [Proposal] - Implement a chance drop-off on ECM - in Assembly Hall [original thread]
It's not small gang that ECM really breaks, it's solo. Proper solo, you know, the kind where you don't have a booster alt and a falcon alt and a scout?
- by Prometheus Bird - at 2012.02.03 00:47:00
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2. [proposal] limit gang links to a single grid - in Assembly Hall [original thread]
What if ganglink boosts appeared on the killmail?
- by Prometheus Bird - at 2012.01.19 13:55:00
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3. [proposal] limit gang links to a single grid - in Assembly Hall [original thread]
As an aside, how many people have to nay/yay something before someone at CCP considers it?
- by Prometheus Bird - at 2012.01.18 15:38:00
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4. [Proposal] - Implement a chance drop-off on ECM - in Assembly Hall [original thread]
Nice and short the idea is that if a source of ECM has a very low chance of jamming (say, less than 1 in 10), it should have a 0 chance instead. The logic for this is pretty simple: It makes sense that specialised ECM EAFs/recons would be able ...
- by Prometheus Bird - at 2012.01.18 14:47:00
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5. AF Bonus output from Chaos: Please don't do MWD! - in Test Server Feedback [original thread]
Fifth mid on HAWK is WAY OP. Needs to be a low (or nothing, damn thing already has enough slots). If you throw ISK at it, now, you get an AF that can tank every frig in the game (easily-- including faction fit DDs), plus gate guns at the same tim...
- by Prometheus Bird - at 2012.01.18 13:36:00
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6. AF Bonus output from Chaos: Please don't do MWD! - in Test Server Feedback [original thread]
Burseg Sardaukar wrote: The best pieces I've read in here: The 50% MWD sig radius bonus should be an EAF thing, absolutely. The AF bonus should be AB speed based, or Web immunity. These are amazing ideas. As a pilot who mostly flies EAFS,...
- by Prometheus Bird - at 2012.01.13 16:19:00
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7. [proposal] limit gang links to a single grid - in Assembly Hall [original thread]
One other thing: I think it should be possible to look at a ship and see if it's receiving either fleet bonuses, or ganglink bonuses. Some kind of effect/aura, etc. Just in the same way you can look at a target and work out what guns they have (...
- by Prometheus Bird - at 2011.11.21 06:18:00
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8. [proposal] limit gang links to a single grid - in Assembly Hall [original thread]
This change would be good for solo play and bad for fleet/carebear play. Let's look at some extreme examples. Example 1 (SOLO): I'm in a HAC. My opponent is in a HAC. They've got a ganglink T3 in a POS in system, I don't. They are going to...
- by Prometheus Bird - at 2011.11.21 06:09:00
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9. [proposal] limit gang links to a single grid - in Assembly Hall [original thread]
Supported.
- by Prometheus Bird - at 2011.11.21 00:25:00
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10. [Proposal] Reduce EAF Signature Radius with Destroyer Buff - in Assembly Hall [original thread]
Zircon Dasher wrote: After a few long discussions with friends, I have been swayed to the idea that CCP would do better to increase the benefit and number of places where EAF's are the only available Recon-type ship, rather than trying to force...
- by Prometheus Bird - at 2011.11.18 13:51:00
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11. [Proposal] Reduce EAF Signature Radius with Destroyer Buff - in Assembly Hall [original thread]
Woo.
- by Prometheus Bird - at 2011.11.16 13:02:00
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12. Faction war and small scale pvp improvement - in Assembly Hall [original thread]
Cearain wrote: Zircon Dasher wrote: Prometheus Bird wrote: What about if FW plexes were bubbled/no warp out zones? I think the problem there is the pvp will not have the same complexity that is involved when you have to keep some...
- by Prometheus Bird - at 2011.11.09 12:36:00
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13. Faction war and small scale pvp improvement - in Assembly Hall [original thread]
What about if FW plexes were bubbled/no warp out zones?
- by Prometheus Bird - at 2011.11.08 14:54:00
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14. [Proposal] Reduce EAF Signature Radius with Destroyer Buff - in Assembly Hall [original thread]
Really simple; with destroyers getting reduced signature radii, they are basically the same size as Electronic Attack Frigates. This doesn't make much sense (I've seen a sentinel in space right next to a thrasher, and they are not even close to th...
- by Prometheus Bird - at 2011.11.08 13:48:00
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15. [Proposal] Remove highsec static 1 and 2/10s. - in Assembly Hall [original thread]
Vultirnus wrote: Steve Ronuken wrote: Remove them as static, make then scannable like the other plexes, just with a strong signal strength. Farming them becomes harder as you can't just sit in the last room waiting for it to respawn. Or as...
- by Prometheus Bird - at 2011.11.06 04:52:00
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16. Faction war and small scale pvp improvement - in Assembly Hall [original thread]
Karl Planck wrote: Prometheus Bird wrote: Also (sorry if this has been mentioned elsewhere), the entry requirements to the sites make no sense. Why can a faction frigate like a Dramiel or a Daredevil enter the small sites, but an AF, Intere...
- by Prometheus Bird - at 2011.11.06 04:47:00
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17. [Proposal] Remove highsec static 1 and 2/10s. - in Assembly Hall [original thread]
Short and sweet; Both highsec and lowsec both have a number of static 1/10 and 2/10 plexes, which are frequently used for small scale frigate/destroyer PVP (often solo). More and more, these are the only places one can find solo frigate PVP in lo...
- by Prometheus Bird - at 2011.11.04 05:28:00
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18. Faction war and small scale pvp improvement - in Assembly Hall [original thread]
One thing I'd like to add, I don't think that cloaks should work in either FW plexes or FW missions. Cloaks don't work in enemy highsec, it makes no sense they'd work in these either. 99% of the people in FW level 4s, in particular, are flying ...
- by Prometheus Bird - at 2011.11.04 05:23:00
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